![]() It’s really great how you are playing against a computer and not real people for safety. I love how you can start over the match, set the difficulty, and make new games very easily. It is right handed.This game is straight up chess you can do lay from anywhere at any time. This library uses by default the same axis system than Blender, Z is up, Y is front. demo-android: The Android demo application. ![]() demo-common: The common files for the demo project with a SceneController and multiple Scenes.utils: includes utilities to generate Geometry classes from OBJ models and Font classes from FNT files.Includes a linker to make JMini3D work with the CocoonJS framework (it can package WebGL apps for iOS) gwt: the GWT library project implementing the WebGL Renderer, EntryPoint3d, Canvas3d, etc.android: the Android library project implementing the OpenGLES 2.0 Renderer, Activit圓d, GlSurfaceView3d, etc.core: includes the common classes between Android and GWT projects.Ready to use in Virtual Reality (VR) projects for Google Cardboard, there is a sample in.Reflections with cube environment mapping.Phong lighting model with multiple lights (Ambient/Point/Directional), no attenuation with the distance.Extremely fast model loading (converts OBJ models to Java classes).Optimized for speed and smooth rendering.JMini3d is used in 3d Mobialia games ( ) with Android and HTML5 versions like: It also includes an input abstraction library (with key & pointer events) for Android and GWT. Minimalistic OpenGL2 3d engine for mobile apps that supports Android and GWT (Google Web Toolkit, to create HTML5 apps developing in Java).
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